AI Insights · Timothy · July 2024
Top 5 Apple Arcade Games on Android in Bulgaria Q2 2024
In Q2 2024, top Apple Arcade games on Android in Bulgaria showed diverse trends in downloads, revenue, and weekly active users, with some apps performing better than others.
In Q2 2024, the top Apple Arcade games on the Android platform in Bulgaria exhibited varied performance in terms of downloads, revenue, and weekly active users. Below is an overview of the trends for each game, with data sourced from Sensor Tower. For more insights, please visit Sensor Tower.
Snake.io - Fun Snake .io Games
During the second quarter of 2024, Snake.io - Fun Snake .io Games saw fluctuating download numbers, starting with 1.6K in early April and peaking at 2.3K in mid-June before settling at 1.6K by the end of the quarter. Weekly active users witnessed a gradual decline from 16.1K in early April to 12.9K by late April but rebounded to 15.7K in early June, closing the quarter at 14.4K.
Asphalt 8 - Car Racing Game displayed a steady increase in revenue, starting at $9 in the first week of April and reaching a peak of $48 in mid-June. Downloads showed a significant spike mid-April at 1.1K and maintained an average of around 800 to 1K for the rest of the quarter. Weekly active users increased from 2.2K in early April to a peak of 3.2K in early May, before experiencing a gradual decline to 2.2K by the end of June.
Hill Climb Racing experienced consistent download figures, starting at 636 in early April and rising to 787 by the end of June. Revenue remained modest, fluctuating between $1 and $4 throughout the quarter. Weekly active users showed a slight decline from 9.8K in early April to 8.2K in late May, before recovering to 8.8K by the end of June.
For Sonic Dash - Endless Running, revenue remained relatively low, peaking at $6 in late April. Downloads decreased from 792 in early April to 475 in early May, then stabilized around 500 before ending the quarter at 577. Weekly active users showed a stable trend, starting at 8.5K in early April and ending at 8.4K in late June, with minor fluctuations throughout the quarter.
Fruit Ninja® maintained consistent revenue, averaging around $2 to $4 throughout the quarter. Downloads began at 662 in early April, fluctuated, and ended at 533 in late June. Weekly active users started at 3.5K in early April, experienced a dip to 2.1K in early June, and then rose to 2.9K by the end of the quarter.
The data highlights the diverse performance metrics of these popular games in Bulgaria over Q2 2024. For more detailed insights, visit Sensor Tower.